Class: Battle Mage
Weight: 2
Race: Human
Time: 2520
Gold: 1050
Wood: 340
Level | Health | Speed | Attack | P.Def | M.Def |
---|---|---|---|---|---|
0 | 3700 | 400 | 1600 | 400 | 603 |
1 | 4027 | 425 | 1641 | 430 | 652 |
2 | 4382 | 451 | 1683 | 463 | 704 |
3 | 4769 | 478 | 1726 | 497 | 761 |
4 | 5190 | 507 | 1770 | 535 | 822 |
5 | 5648 | 539 | 1816 | 575 | 888 |
6 | 6147 | 572 | 1862 | 619 | 960 |
7 | 6689 | 607 | 1910 | 665 | 1037 |
8 | 7280 | 644 | 1959 | 716 | 1121 |
9 | 7923 | 683 | 2009 | 770 | 1211 |
10 | 8622 | 725 | 2061 | 828 | 1309 |
11 | 9383 | 770 | 2113 | 890 | 1414 |
12 | 10212 | 817 | 2168 | 957 | 1528 |
13 | 11113 | 867 | 2223 | 1029 | 1651 |
14 | 12094 | 920 | 2280 | 1107 | 1785 |
Dwarf Hermit is a Battle Mage type unit with average magic attack, very high defense and low speed. These units have the highest HP-to-weight ratio, they excel in outlasting their opponent due to extremely high magic defenses and considerably good physical defenses. Its unique ability grants the Dwarf Hermit a chance to resurrect slain Golems or Dendroids, such as the Forest Guardians, Gargoyles, Ruin Golems and even Destroyers.
As Humans, Dwarf Hermits take 15% increased damage from all Undead characters.
Level | Skill | ||||
---|---|---|---|---|---|
0 | Has a 35% chance to revive a 30% of the slain squad of Golems or Dendroids. | ||||
1 | Has a 37% chance to revive a 34% of the slain squad of Golems or Dendroids. | ||||
2 | Has a 39% chance to revive a 40% of the slain squad of Golems or Dendroids. | ||||
3 | Has a 41% chance to revive a 45% of the slain squad of Golems or Dendroids. | ||||
4 | Has a 43% chance to revive a 47% of the slain squad of Golems or Dendroids. | ||||
5 | Has a 45% chance to revive a 50% of the slain squad of Golems or Dendroids. | ||||
6 | Has a 47% chance to revive a 52% of the slain squad of Golems or Dendroids. | ||||
7 | Has a 49% chance to revive a 54% of the slain squad of Golems or Dendroids. | ||||
8 | Has a 51% chance to revive a 56% of the slain squad of Golems or Dendroids. | ||||
9 | Has a 53% chance to revive a 58% of the slain squad of Golems or Dendroids. | ||||
10 | Has a 55% chance to revive a 60% of the slain squad of Golems or Dendroids. | ||||
11 | Has a 57% chance to revive a 62% of the slain squad of Golems or Dendroids. | ||||
12 | Has a 59% chance to revive a 64% of the slain squad of Golems or Dendroids. | ||||
13 | |||||
14 |