Class: Protector
Weight: 5
Race: no race
Time: 6300
Gold: 2600
Wood: 860
Attack type: physical
Level | Health | Speed | Attack | P.Def | M.Def |
---|---|---|---|---|---|
0 | 5415 | 380 | 3899 | 396 | 225 |
1 | 5769 | 403 | 4226 | 431 | 232 |
2 | 6146 | 428 | 4581 | 469 | 238 |
3 | 6547 | 454 | 4966 | 510 | 245 |
4 | 6975 | 482 | 5382 | 555 | 253 |
5 | 7431 | 511 | 5834 | 604 | 260 |
6 | 7917 | 543 | 6324 | 657 | 268 |
7 | 8434 | 576 | 6855 | 715 | 275 |
8 | 8985 | 611 | 7430 | 779 | 284 |
9 | 9572 | 649 | 8054 | 847 | 292 |
10 | 10198 | 688 | 8730 | 922 | 300 |
11 | 10864 | 730 | 9462 | 1003 | 309 |
12 | 11574 | 775 | 10257 | 1092 | 318 |
13 | 12330 | 823 | 11117 | 1188 | 328 |
14 | 13136 | 873 | 12051 | 1293 | 337 |
Ogre is a Protector type unit with high attack, good defense and low speed. Ogres have among the best raw stats in the game, and they could easily fit in as Fighters as well, especially given that they cannot be stunned or put to sleep. When the Ogre squad dies, a group of Troglodyte or Overseers pops out of the cage on Ogre's back to keep on fighting.
When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 40% of the original Ogre squad size.
Properties:
- Can be affected by the Goblin's ability (bonus speed)
- Cannot be stunned by Strangler, Dendroid, Maul Fighteror put to sleep by Fakir and Dream Fairy
Level | Skill | ||||
---|---|---|---|---|---|
0 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 40% of the original Ogre squad size. | ||||
1 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 46% of the original Ogre squad size. | ||||
2 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 52% of the original Ogre squad size. | ||||
3 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 54% of the original Ogre squad size. | ||||
4 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 58% of the original Ogre squad size. | ||||
5 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 60% of the original Ogre squad size. | ||||
6 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 66% of the original Ogre squad size. | ||||
7 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 72% of the original Ogre squad size. | ||||
8 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 78% of the original Ogre squad size. | ||||
9 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 84% of the original Ogre squad size. | ||||
10 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 90% of the original Ogre squad size. | ||||
11 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 93% of the original Ogre squad size. | ||||
12 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 96% of the original Ogre squad size. | ||||
13 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 98% of the original Ogre squad size. | ||||
14 | When this unit is killed, a squad of Troglodytes or Overseers jumps out of the cage to continue the fight. The amount of Troglodytes or Overseers equals 100% of the original Ogre squad size. | ||||
+ receives all bonuses from Goblin's ability | |||||
+ can't be affected by Stun or Sleep |